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Stephen Mansfield

Words About Videogames

  • Work Published Elsewhere

Tag: Sony

The Kratos Cycle – God of War’s New (and futile) Attempts to End the Cycle of Patricide

May 26, 2019April 29, 2020 ~ Stephen Mansfield ~ Leave a comment

In the new God of War, Kratos is trying to end the old cycle of patricide in new ways, but it's hard for this old God to learn new tricks.

AAA Games and The Quest for Legitimacy

April 15, 2019May 28, 2019 ~ Stephen Mansfield ~ Leave a comment

Reading about Anthem and playing God of War has reawakened my long-existing frustrations at the game industry's desperation to be taken serious.

No Man’s Sky and the Intrusion of Mechanics

August 16, 2016September 10, 2018 ~ Stephen Mansfield ~ Leave a comment

No Man's Sky has some of the best moments I've ever experienced in a game, and everything about the way its designed seems to want to keep me from having more of them.

Recent Posts

  • Designed to Be Beautiful: Nature and Beauty in Ori and the Will of the Wisps October 1, 2020
  • Art in Motion: Mirror’s Edge, Parkour, and the Subversive Potential of Speedrunning September 15, 2019
  • The Power of Kids June 24, 2019

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